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These parts will include some new control mechanics and let you create all sorts of inventive vehicles and crazy contraptions to aid the Kerbals in exploring their Universe! Study them and collect valuable scientific data with a brand-new Rover Arm! Bring equipment for experiments with you from Kerbin and deploy them on the surface of a celestial body to take measurements over time. Set up a science station and put your crew to work.

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From seismometers to weather stations, there are plenty experiments for you to try out! Kerbals are also getting a fresh new space suit to wear for their scientific endeavors!

This sleek futuristic suit will make your Kerbals look flashy while they explore the canyons of Duna, the shores of Laythe, or any other exotic destination. Do you want to learn more about Breaking Ground?

Gizmos and gadgets for when you land on another planet.

Lets hope this doesnt end like Making history. Are you crazy? We're getting stock hinges, deployable science, more things to do on planets what more do you need in a dlc? Me, I bought KSP at version 0. So the price is irrelevant. Thank you Squad and Take2 for keeping your commitment to early buyers. What's the point?

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It's already done by modders. I'd rather they spent time and resources on something that we can't get with mods. Ease of access for one point. Either that, or simply to deprecate them into the game with an option to turn them off. Now I understand why you discontinued SEP.

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But making groundside exploration more interesting, introducing new ground side experimentation and new ways for players to create more complex vehicles is a great move forward! I didn't know WHAT this announcement was going to be. I had mentioned discontinuing SEP to some people, and several of them assured me not to worry and that it wouldn't be missed. I wasn't sure what they meant, but now I know - and WOW! This looks awesome! SQUAD it's early to say, but this surface science stuff - will it be possible for modders to add new experiments that use the same system?

And, to be sure, would that be allowed even since it's a DLC? Obviously it would need to have the DLC as a dependency I figure so probably not a problem?